game=SA1

[Sonic Start Array]
type=startpos
address=50A5C8
filename=Levels/Start Pos/Sonic.ini
pointer=1491E

[Knuckles Start Array]
type=startpos
address=50AEA0
filename=Levels/Start Pos/Knuckles.ini
pointer=1492C

[Gamma Start Array]
type=startpos
address=50B7A8
filename=Levels/Start Pos/Gamma.ini
pointer=14941

[Windy Valley 1 LandTable]
type=landtable
address=8051E0
filename=Levels/Windy Valley/Act 1/LandTable.sa1lvl
pointer=57DA48

[Windy Valley 1 Death Zones]
type=deathzone
address=7FD7D8
filename=Levels/Windy Valley/Act 1/Death Zones/Death Zones.ini
pointer=7FD820

[Windy Valley Object List]
type=objlist
address=802BB8
filename=Levels/Windy Valley/Object List.ini
pointer=574B38,574B3C,574B40

[Windy Valley Object Textures]
type=texlist
address=7FD0D8
filename=Levels/Windy Valley/Object Textures.ini
pointer=50EB70

[ChaoParts_Rabbit Adult Left Arm]
type=chunkmodel
address=32966CC
filename=Chao/Parts/Animals/Rabbit/Adult_Arm_Right.sa2mdl
pointer=36A92D0

[ChaoParts_Rabbit Adult Left Ear]
type=chunkmodel
address=32963EC
filename=Chao/Parts/Animals/Rabbit/Adult_Ear_Right.sa2mdl
pointer=36A92D8
